![]() ![]() This works, and it eliminates the need for Playspace Mover entirely since OVR Advanced Setting now has that ability. The only thing I can think of for you being compressed on the ground is if youre not in FBT or are moving without first turning off locomotion. Going underground with FBT 'should' just work. To reset your playspace, what I did was head over to OVR settings and selected Space Fix, then selected the Revert option at the bottom. First thought was gravity, but all that does for me is snap me back above ground the moment I let got of the drag button. Save bindings and you should be able to move your playspace.On the other hand, I have the other B button set to DOUBLE to Reset Offsets. Edit your bindings to where you could use Space Drag (For example, on Oculus CV1 controllers, I set A/X for Space Drag on button press). In OVR Advanced Settings, I have my space drag (the thing where you can drag yourself around the playspace with your hand) bound to my right hand (the B button) on HELD.PlayspaceMover. Double click on that shortcut to launch your configured playspace mover Try. You can change the default buttons by setting button masks in the options. Look for "OVR Advanced Settings" or "Advanced Settings" in the bindings tab. PlayspaceMover can be configured to use different kinds of bindings, currently it only supports button presses.Go to SteamVR settings and go to the Controller section.You Need to Set Two Things: Check Box for Hand you Want to Use. To Begin Using Space Drag some-setup is required. Moving the World around you (or moving yourself depending on perspective) based on how you move your hand. If "Comfort Zone" is any number other than 0, make it so. This guide will work for Oculus rift, rift S, Vive, Valve index, and Windows Mixed realityPlayspace mover. What is Space Drag Essentially Space Drag is a feature that allows you to 'Drag' yourself. Go to "Motion" and enable Space Drag for left and right hands.The newest version of OVR Advanced Settings includes the option for Space Dragging and Space Fixing, which are similar to how playspace mover works in a way. It requires messing around with settings and controller bindings in the SteamVR menu and OVR Advanced Settings tab. In the meanwhile, there is another way to get playspace to work. Youll see a list of your tracking devices. Hover over 'Devices', then click on 'Manage Vive Trackers.' In the window that pops up, click 'Manage Vive Trackers' again. In the SteamVR window, click the three lines (the 'hamburger menu') in the top left. However for naelstrof's playspace mover it still remains a problem. Tried multiple bindings, multiple configurations, and it still does not work. Turn on all your tracking devices, like controllers and trackers. simply doesn't work anymore.It turns out that for people using vive trackers whilst running hybrid setups with Oculus equipment, the newest version of Space Calibrator will fix calibration issues and return it to normal. Including the ones in the Steamapps folder and APPDATA)Īfter all of this, it STILL does not work.ĭoes anyone have any solutions or ideas on how to help me? It is truly annoying that a software that has worked for so long. Completed uninstalled (AND removed all files to the above programs off my my computer. Verified software files/cache for each of the programs listed above Reinstalling OVR Toolkit (and even running with it uninstalled) ![]() For some reason, any bindings within the OVR Advanced Settings bindings don't do anything. If your physics dont work just paste this in. Tells how to activate it and how to set it up so it works correctly each time youll start it. I have had it like this for awhile and it has always worked, but now, it just straight up doesn't work. To long of an explanation but the github for Playspace mover exactly tells how to set up the fake trackers. In OVR Advanced Settings, I have my space drag (the thing where you can drag yourself around the playspace with your hand) bound to my right hand (the B button) on HELD. ![]()
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